The PlayTime Team composed of Carlo “Kuku” Palad, Jeanpierre “Pipi” Valente Arroyo, Polo “Raven” Fausto, Eljohn “Akashi” Andales and Djardel Jicko “DJ” Mampusti.
Manila, Philippines – March 17, 2026 – PT Sports, a business vertical of PlayTime Entertainment, announced the completion of its newest competitive roster for Dota 2, marking another milestone in its push to expand its presence in the regional esports landscape.
The move forms part of the broader vision of PlayTime Entertainment to become one of the leading forces in Philippine entertainment. By investing in competitive gaming and developing teams capable of performing on the global stage, PT Sports aims to contribute to the growth of various sports categories in the Philippines – with esports as one of its main highlights, while reinforcing PlayTime Entertainment’s position within the evolving entertainment ecosystem.
The newly assembled PT Sports Dota 2 roster features a strong mix of seasoned veterans and emerging international talent. The lineup includes Carlo “Kuku” Palad and Polo “Raven” Fausto, key members of the historic 2016 TNC squad that achieved a Top 8 finish at The International 2016, alongside globally recognized support player Djardel Jicko “DJ” Mampusti, known for his long-standing international career with Fnatic. They are joined by rising Filipino talent Eljohn “Akashi” Andales, a breakout player from Mindanao with two The International appearances, and Jeanpierre “Pipi” Valente Arroyo, a promising young competitor from Peru making his first move outside the South American competitive scene.
With the roster now complete, PT Sports looks ahead to upcoming regional and international competitions with confidence. The organization believes the team’s combination of experience, youth, and international perspective positions it well to make a strong impact in the global Dota 2 competitive circuit.
As a key part of the PlayTime Entertainment ecosystem, PT Sports reflects the company’s broader commitment to expanding its footprint across multiple entertainment platforms and contributing to the continued growth of esports as a major pillar of modern entertainment.
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